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Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Augmented Reality (AR)

Augmented reality (AR) is the real time integration of user’s environment with digital information. The information about the surrounding real world of the user becomes interactive and digitally manipulable with the help of AR technologies.

Augmented reality uses the existing environment and overlays new information on top of it, in contrast with virtual reality, which creates a completely artificial environment.

AR devices have an input device, display, processor, and sensor. This can be accomplished through gaming consoles, contact lenses, eyeglasses, head-mounted displays, monitors, smartphones and more. Touch and sound feedback can be incorporated in an AR system too.

 

Augmented reality has rapidly become a pivotal tool across various industries, transforming user experiences by merging the physical and digital worlds seamlessly. As technology advances, AR is finding new applications in sectors like retail, healthcare, education, and especially within live streaming services. Integrating AR with live streaming services enhances viewer engagement by offering real-time overlays, interactive content, and immersive experiences directly within the broadcast. For instance, users watching a sports event through live streaming services can access real-time statistics, player insights, and interactive graphics, creating a more dynamic and personalized experience. This blend of augmented reality and live streaming services is not only captivating but also adds significant value for audiences looking for enhanced interactivity and engagement.

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Upcoming Webinar

The Future of Sports: From TV Screens to Streams
The Future of Sports: From TV Screens to Streams

From 2024’s Jake Paul vs Mike Tyson (Boxing on Netflix) attracting over 64M concurrent live viewers to 2025’s ICC Champions Trophy Final (Cricket on Disney+Hotstar) attracting over 61M concurrent live viewers, global live viewership habits are evolving fast in the sports industry & is experiencing a seismic shift—from traditional TV broadcasting to live, on-demand, multi-screen, digital streaming. 

Join Muvi for an insightful webinar that explores how sports broadcasting is being redefined in 2025 and beyond.

From fan-first content strategies, current trends, key challenges to monetization models and tech infrastructure, we’ll break down how you can thrive in this streaming-first era. Whether you’re planning to launch a direct-to-consumer sports platform or upgrade your current broadcast tech stack, this session is your roadmap to the future.

Things the Webinar Will Cover:

  • The evolution of sports broadcasting from cable to digital streaming
  • Market trends fueling the rise of sports streaming
  • FAST, SVOD, AVOD, and hybrid monetization models 
  • How to enhance fan engagement with interactive and mobile-first experiences
  • Tech stack needed for seamless and secure global delivery
  • Real-world examples of sports brands shifting to digital-first distribution
  • How Muvi enables a future-ready sports streaming infrastructure

Upcoming Webinar

September 03

9:00 AM PST

30 Minutes
Headphone

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