In computer networking, latency, or delay is an articulation of how much time it takes for a data packet to travel from one defined point to another. One can measure the network latency by determining the round-trip time (RTT) for a data packet to travel to a destination and back again.
During live streaming, the latency occurs when the camera captures an event, and the specific event being displayed to viewers. Latency also depends on which type of channel you have. It might be longer if your device is using too many resources to push through the encoder signal or your upload connection is slow. It can occur at any phase of the live streaming including, Image Capture, Encoding, Transmission, Jitter Buffer, Transcoding & Transrating, Transmission to Viewers, Decoding & Display.
Remember that, lower latency is not as important if you do not interact with your audience.
Related Terms : No related terms!Streaming content security has quickly elevated to the number one priority across the industry. That’s because billions are being lost in live event revenue, such as sporting events, to pirates each year. But securing streaming content from theft isn’t an easy task. There are hundreds of possible vectors, everything from network intrusion to player/app doppelgangers to CDN leeching, through which pirates can obtain and redistribute content. In this webinar, SVTA CEO Jason Thibeault will take a look at some of the more prominent vectors, techniques and tips to mitigate potential problems, and discuss the recent SVTA Security Working Group publication, “OTT Streaming Security Checklist.”
8:00 AM PST
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