In computer networking, latency, or delay is an articulation of how much time it takes for a data packet to travel from one defined point to another. One can measure the network latency by determining the round-trip time (RTT) for a data packet to travel to a destination and back again.
During live streaming services, the latency occurs when the camera captures an event, and the specific event being displayed to viewers. Latency also depends on which type of channel you have. It might be longer if your device is using too many resources to push through the encoder signal or your upload connection is slow. It can occur at any phase of the live streaming or live video streaming including, Image Capture, Encoding, Transmission, Jitter Buffer, Transcoding & Transrating, Transmission to Viewers, Decoding & Display.
Remember that, lower latency is not as important if you do not interact with your audience.
Related Terms : No related terms!
‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.
This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.
The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.
Things the webinar would cover:
12:00 AM PST
Please drop your query on the contact us form, and our OTT consultant will reach out to you shortly with answers.
Please drop your query on the contact us form, and our OTT consultant will reach out to you shortly with answers.