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Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

OBS (Open Broadcast Software)

Open Broadcaster Software or OBS is a free and open source software suitable for live streaming and recording. OBS provides broadcasting, recording, encoding, scene composition and real-time source and device capture. Primarily, data transmission is done through the Real Time Messaging Protocol (RTMP) and can be sent to any RTMP supporting destination, including several pre-sets for streaming websites for example, Facebook, Youtube, and Twitch.tv.

Key Features:

  • Scene Management: Allows you to create multiple scenes with different configurations of sources (cameras, microphones, images, etc.) and transitions between them.
  • Source Management: Supports various input sources, including cameras, microphones, desktop displays, webcams, and media files.
  • Audio Mixing: Provides tools for mixing multiple audio sources and adjusting their levels, panning, and effects.
  • Video Effects: Offers a wide range of video effects, such as chroma keying, color correction, and image filters.
  • Recording: Allows you to record your screen or camera output in various formats and resolutions.
  • Live Streaming: Enables you to stream your content live to platforms like Twitch, YouTube, Facebook, and more.
  • Plugins and Extensions: Supports a vast ecosystem of plugins and extensions that add new features and functionalities.

Use Cases:

  • Gaming: Live streaming gameplay, creating highlight videos, and recording gameplay footage.
  • Education: Recording lectures, tutorials, and online courses.
  • Business: Creating webinars, product demonstrations, and online meetings.
  • Podcasting: Recording and editing podcast episodes.
  • Content Creation: Producing video content for social media, YouTube, or other platforms.

Available on: 

  • Windows
  • Mac
  • Linux
Related Terms : No related terms!
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Upcoming Webinar

The Future of Sports: From TV Screens to Streams
The Future of Sports: From TV Screens to Streams

From 2024’s Jake Paul vs Mike Tyson (Boxing on Netflix) attracting over 64M concurrent live viewers to 2025’s ICC Champions Trophy Final (Cricket on Disney+Hotstar) attracting over 61M concurrent live viewers, global live viewership habits are evolving fast in the sports industry & is experiencing a seismic shift—from traditional TV broadcasting to live, on-demand, multi-screen, digital streaming. 

Join Muvi for an insightful webinar that explores how sports broadcasting is being redefined in 2025 and beyond.

From fan-first content strategies, current trends, key challenges to monetization models and tech infrastructure, we’ll break down how you can thrive in this streaming-first era. Whether you’re planning to launch a direct-to-consumer sports platform or upgrade your current broadcast tech stack, this session is your roadmap to the future.

Things the Webinar Will Cover:

  • The evolution of sports broadcasting from cable to digital streaming
  • Market trends fueling the rise of sports streaming
  • FAST, SVOD, AVOD, and hybrid monetization models 
  • How to enhance fan engagement with interactive and mobile-first experiences
  • Tech stack needed for seamless and secure global delivery
  • Real-world examples of sports brands shifting to digital-first distribution
  • How Muvi enables a future-ready sports streaming infrastructure

Upcoming Webinar

September 03

9:00 AM PST

30 Minutes
Headphone

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