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Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Asynchronous Streaming

With asynchronous streaming, users can access media files without having to wait for the full file to download because data is sent in a non-sequential and non-real-time fashion. Asynchronous streaming allows users to see information whenever they want, according to their schedules and preferences, in contrast to traditional synchronous or live streaming.

Overview

Media files including audio, video, and other data are divided into tiny, manageable packets and sent over a network in asynchronous streaming. Regardless of the broadcast timing of the source, these packets are queued and replayed on the user’s device. Because the video is preloaded before the viewing point, this technique guarantees continuous playback even with varying internet connections.

Podcasts, cloud-based video hosting services, and Video on Demand (VOD) platforms all make extensive use of this technology. Asynchronous streaming is used by well-known streaming services like Netflix, Amazon Prime Video, and Disney+ to provide customers with a variety of watching options.

How It Works

Buffering and adaptive bitrate streaming methods are used in asynchronous streaming to maximize playback. A portion of the file is downloaded and saved in a temporary cache (buffer) when a user chooses a movie. When there is sufficient data available to guarantee lag-free performance, the player starts playing.

Asynchronous streaming allows viewers to pause, rewind, or fast-forward content, in contrast to live streaming, which broadcasts data in real-time. Furthermore, progressive downloads are supported, enabling users to start viewing content before the full file is downloaded.

Benefits

(i)On-demand access to content anytime.
(ii)Improved playback performance with buffering.
(iii)Ability to control playback features like pause, resume, and seek.
(iv)Compatible with various devices and internet speeds.

Common Use Cases:

     VOD services
     
     Educational video libraries

     OTT content platforms

     Podcast streaming apps

Related Terms : No related terms!
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Upcoming Webinar

Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist
Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist

‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.

This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.

The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.

 

Things the webinar would cover:

  1. What “building” a streaming platform actually involves today (engineering, infrastructure, maintenance, compliance, upgrades, scaling).
  2. The true cost of build vs buy, including hidden and long-term operational costs.
  3. Time-to-market realities like how long ‘buy’ vs ‘build’ realistically takes and the business impact of delayed launches.
  4. Scaling challenges across devices, geographies, and monetization models.
  5. A decision-making checklist businesses can use to assess readiness, risk, and ROI before choosing build or buy.
  6. How SaaS platforms like Muvi One enable faster, lower-risk, globally scalable streaming launches.

Upcoming Webinar

March 26

12:00 AM PST

30 Minutes
Headphone

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