In video streaming or audio streaming from the Internet, buffering refers to downloading a portion of the data before starting to play the movie or music. Having an advance stream of video frames or audio samples in RAM always avoids interruption if there are temporary delays in transmission while the content is being played. Even there would have a few seconds of delay built in for a live broadcast.
For instance, when you try to play a video or audio file from the Internet, it may load the initial 10% of it into a buffer and then start to play. The device constantly downloads the rest of the content and stores it in the buffer while the content plays back. When there is network congestion, there is fewer of a chance that the video or audio will skip or stall as the content is being played from the buffer, not directly from the Internet.
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Scalability in applications means that as more people start using the app or as the app handles more data, it continues to perform well without crashing or slowing down. Imagine you’re hosting a party. If you plan well and have enough food, drinks, and space to accommodate all the guests, your party will run smoothly. But if too many people show up and you run out of resources, like food or space, your party might become chaotic. Similarly, in an application, scalability means ensuring that no matter how many users or how much data comes in, the app can handle it without breaking down. This often involves designing the app in a way that allows it to grow easily ensuring optimal resource allocation and performance ensuring high availability and cost-effectiveness. This webinar will explore scalability in apps and how it is achieved.
9:00 AM PST
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