In computer networking, latency, or delay is an articulation of how much time it takes for a data packet to travel from one defined point to another. One can measure the network latency by determining the round-trip time (RTT) for a data packet to travel to a destination and back again.
During live streaming services, the latency occurs when the camera captures an event, and the specific event being displayed to viewers. Latency also depends on which type of channel you have. It might be longer if your device is using too many resources to push through the encoder signal or your upload connection is slow. It can occur at any phase of the live streaming or live video streaming including, Image Capture, Encoding, Transmission, Jitter Buffer, Transcoding & Transrating, Transmission to Viewers, Decoding & Display.
Remember that, lower latency is not as important if you do not interact with your audience.
Related Terms : No related terms!From 2024’s Jake Paul vs Mike Tyson (Boxing on Netflix) attracting over 64M concurrent live viewers to 2025’s ICC Champions Trophy Final (Cricket on Disney+Hotstar) attracting over 61M concurrent live viewers, global live viewership habits are evolving fast in the sports industry & is experiencing a seismic shift—from traditional TV broadcasting to live, on-demand, multi-screen, digital streaming.
Join Muvi for an insightful webinar that explores how sports broadcasting is being redefined in 2025 and beyond.
From fan-first content strategies, current trends, key challenges to monetization models and tech infrastructure, we’ll break down how you can thrive in this streaming-first era. Whether you’re planning to launch a direct-to-consumer sports platform or upgrade your current broadcast tech stack, this session is your roadmap to the future.
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