Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Sitemap

Basically, a site map is a layout of a website's content. It is designed to help both search engines and users navigate the site. Site maps are like the layout maps in large shopping malls, which helps you find different departments. A site map can be an organization chart, a hierarchical list of web-pages (with links) organized by topic, or an XML document that provides instructions to search engine bots. A sitemap tells the search engine crawler which files you think…

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SAML 2.0 (Security Assertion Mark-up Language 2.0)

SAML or Security Assertion Mark-up Language is an open standard that allows identity providers (IdP) to pass authorization credentials to service providers (SP). SAML transactions use XML or Extensible Markup Language for standardized communications between the service providers and identity provider. SAML 2.0 enables Single-Sign On (SSO). With SSO, users can log in once to an application/platform by using their login ID and password and those same login credentials can be reused to log into other service providers. Implementing SAML…

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OVP (Online Video Platform)

OVP or Online Video Platforms can use a user-generated content (UGC) model, software as a service (SaaS) business model or a do it yourself DIY model. OVP offers an end to end solution from creating a website, uploading video, encoding video, video playback to user management for both video on demand and live streaming. Usually, OVPs have Content Management System - CMS where users need to login to add content, upload video, setting up monetization plan, view video analytics which…

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UDP(User Datagram Protocol)

UDP (User Datagram Protocol) is mainly used for establishing loss-tolerating and low-latency connections between applications on the internet. It is used as an alternative to TCP (Transmission Control Protocol) UDP randomly sends data packets or datagrams to recipients without checking for missed packets. It is used when error correction is not necessary, and speed is desirable. UDP is often used for online games and live broadcasts.   UDP is highly advantageous for applications where speed is prioritized over reliability, making…

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Upcoming Webinar

Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist
Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist

‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.

This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.

The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.

 

Things the webinar would cover:

  1. What “building” a streaming platform actually involves today (engineering, infrastructure, maintenance, compliance, upgrades, scaling).
  2. The true cost of build vs buy, including hidden and long-term operational costs.
  3. Time-to-market realities like how long ‘buy’ vs ‘build’ realistically takes and the business impact of delayed launches.
  4. Scaling challenges across devices, geographies, and monetization models.
  5. A decision-making checklist businesses can use to assess readiness, risk, and ROI before choosing build or buy.
  6. How SaaS platforms like Muvi One enable faster, lower-risk, globally scalable streaming launches.

Upcoming Webinar

March 26

12:00 AM PST

30 Minutes