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AR to be the ‘primary driver’ of VR/AR market by 2021

By: roshan | Leave a comment | 18 January,2017

According to a new research, mobile augmented reality (AR) could be the primary driver of the virtual reality (VR) and AR market by 2021, which is going to be worth US$108 billion (€101 billion). According to Digi-Capital’s new Augmented/Virtual Reality Report – 2017, AR will account for some US$83 billion of the combined AR/VR market, VR …

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NextVR to introduce Paid Live Events soon

By: roshan | Leave a comment | 16 January,2017

The virtual reality live streaming startup NextVR is getting ready to host paid live events soon. The company also revealed its intentions to add more subscription content. NextVR has stuck a deal with NBA to stream its live games last year and it best known for its sports live streams. The company stated that the usage …

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Immersive Video Technologies driving Enhanced Ad Engagement

By: roshan | Leave a comment | 11 January,2017

According to a new research, Virtual reality (VR) and other immersive technologies are driving much better user engagement for video advertising. The study was conducted for immersive technologies including mobile virtual reality (VR), augmented reality (AR) and 360° video and found out that individuals engage more and pay greater attention on immersive advertising. The data of …

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VR headset revenues to hit $660 million mark

By: roshan | Leave a comment | 06 January,2017

According to a recent Consumer Technology Association, the US Virtual Reality headset sales are set to reach 2.5 million units in 2017, 79% up from 2016. According to CTA’s latest ‘US Consumer Technology Sales and Forecasts’ report, virtual and augmented reality are growing at an exponential rate year on year and VR headset sales are set to …

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NFL games to Live Streaming on China’s Sina Weibo Network

By: roshan | Leave a comment | 04 January,2017

Sina Weibo, which is also called as China’s Twitter is going to host the next NFL games live broadcast including the Super Bowl. First time a sports league will live stream games on the service and Sina is also going to acquire rights to stream non-game video-on-demand clips, highlights and other NFL content. Six games have …

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A lookback at 2016 in the world of Video Streaming.

By: roshan | Leave a comment | 29 December,2016

It’s been at eventful year of Video Streaming & Live Streaming – From LIVE Presidential Debates on Social Networks to Nat Geo’s 360° Video of Antarctica Journey everything was streaming instantly over the air. Video Streaming has been the talk of the year. We have seen many major brands entering the market space and making a push towards online …

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10 Big Trending Announcements from Video Streaming in 2016

By: roshan | Leave a comment | 27 December,2016

Hey Guys..!! How are you all feeling letting a very interesting year go..? Nostalgic, is it? Every year we feel the same. However, 2016 has been a great year for us, video streamers. It has given us a lot to experiment and hope for in the next year to come. We’ve seen big announcements from …

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VR Headsets Market to Grow at 108% CAGR in 5 Years

By: roshan | Leave a comment | 23 December,2016

Based on a Tracker research program from the International Data Corporation (IDC) on the emergence of Augmented Reality (AR) and Virtual Reality (VR) headset market, there will be huge worldwide shipments in AR and VR headsets. The worldwide AR and VR headset shipments are expected to experience a compound annual growth rate (CAGR) of 108.3% …

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OTT Video revenues to pass $50 Billion by 2017

By: roshan | Leave a comment | 22 December,2016

According to a recent 2017 prediction report on how trends and events that will shape OTT video, digital advertising and VR in 2017, it was predicted that OTT video revenues will pass $50 billion in 2017. The report also highlighted following: Top Ten Digital Media Predictions for 2017 Brands will re-evaluate the importance of reach. Beginning with …

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5 OTT Trends to Watch For In 2017

By: roshan | Leave a comment | 16 December,2016

Another eventful year in world of video streaming comes to end. 2016 was a quick year, full of innovations and launches. We’ve seen fads come and go, but there were many trends in this year that made impact. We’ve seen the live streaming buzz, we’ve seen AR/VR take up, and we’ve also seen big launches …

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