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Youtube hits 1.5 billion people each month

By: roshan | Leave a comment | 28 June,2017

YouTube has a record 1.5 billion logged in viewers every single month. That is roughly equal to one in every five people around the world. On an average, viewers spend over an hour a day watching YouTube only on mobile devices. YouTube CEO “Susan Wojcicki” noted that YouTube aims to make Virtual Reality (VR) more …

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Role of Mobile Phones in the Future of TV

By: roshan | Leave a comment | 23 June,2017

The traditional TV experience has undergone a great change with different ways people watch video content expanding across various devices, apps and websites. People are literally watching video content from anywhere and everywhere. Core technologies like IP, consumer demand and newer innovations like AR/VR are responsible for this transformation. It is estimated that a convergence …

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Unlimited length 360 Video Streaming introduced by InstaVR

By: roshan | Leave a comment | 14 June,2017

InstaVR will enable streaming videos of unlimited length via their VR platform and this feature will be extended to 360-degree videos as well. Although videos don’t have a size or length limit, creators only have 500GB of monthly video bandwidth offered at the Pro account tier. Resolutions up to 8K are supported in 2D as …

Samsung introduces VOD Apps for it’s Gear PhoneCast VR

By: roshan | Leave a comment | 09 May,2017

Samsung is providing new apps into the headset that serve as a guide to how traditional 2D content can work inside VR. A beta version of Samsung PhoneCast VR was launched this week. This free app puts users in a 360 degree environment with a virtual display of 200 inch which is relative sized. A …

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Facebook launches new VR App

By: navin | Leave a comment | 20 April,2017

Facebook’s most interesting Virtual Reality experiment is now available for all –  Facebook Spaces. Facebook Spaces is a Virtual Reality (VR) App where you can hang out with your friends as if there are sitting next to you. The “space” in Facebook Spaces is actually pretty simple. It consists of a table, a single menu and …

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AR/VR headset market to reach 100m units

By: roshan | Leave a comment | 22 March,2017

According to a recent data from International Data Corporation (IDC), new AR/VR device launches, expanding array of content for both consumer and enterprises, and lower price points will propel the augmented and virtual reality headset device market worldwide at a breakneck pace. The total AR & VR headset device shipments are set to reach 99.4 million …

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VR lacks engaging content – Says a Research

By: roshan | Leave a comment | 21 March,2017

While the virtual reality (VR) market is poised to grow tremendously over the next several years, a recent study from the User Experience Strategies (UXS) service discovered that current VR experiences lack the type of context required for real engagement with the medium. The research further adds that the growth in VR market will be …

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VR could Replace Television – says Frost & Sullivan

By: roshan | Leave a comment | 09 March,2017

According to the business consulting firm Frost & Sullivan, the Virtual Reality market has a potential to “replace television” as the sector balloons in the next five years. Virtual reality is likely to have implication in both the fronts – commercial users as well as consumers. The research claims that the global Virtual reality hardware …

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Australian VR market set to Rise

By: roshan | Leave a comment | 23 February,2017

Sales of virtually reality (VR) headsets are off to a strong start in Australia having sold more than 200,000 units in 2016, according to a recent study by Telsyte. According to the AR & VR market study 2017, some 216,000 VR headsets sold in the calendar year 2016, with mobile VR taking up at some …

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AR more potential than VR – says Apple

By: roshan | Leave a comment | 15 February,2017

In an interview with the UK newspaper, The Independent, Apple CEO Tim Cook stated that Augmented Reality (AR) is compatible to many apps as compared to Virtual Reality (VR). “I’m excited about augmented reality because unlike virtual reality which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement …

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