DRM Software (Digital Rights Management Software) is a technology used to protect digital content from unauthorized access, copying, and distribution. It is widely used by content creators, publishers, and distributors to control how their digital media—such as videos, music, eBooks, and software—is accessed and used. Overview DRM Software ensures that only authorized users can view or interact with digital content. This is done by encrypting the content and using licenses to control access. It helps protect intellectual property and prevent…
Learn moreOverview Advanced Encryption Standard (AES) is a symmetric encryption protocol widely used to secure digital data. In the context of a live streaming platform or live streaming service, AES helps protect video and audio content from unauthorized access, piracy, and tampering. Role in Live Streaming Platforms AES encrypts live video streams in real-time, allowing only authorized users to decrypt and view the content. This ensures secure transmission over the internet, maintaining content integrity and privacy. Most modern live streaming services…
Learn moreOverview Asset Management refers to the systematic process of developing, operating, maintaining, and selling assets in a cost-effective manner. In the context of the media and entertainment industry, it specifically relates to Media Asset Management (MAM) — a practice focused on organizing, storing, and retrieving rich media files like video, audio, images, and metadata. Media Asset Management software enables media organizations, broadcasters, content creators, and OTT platforms to streamline their workflows, ensure content security, and optimize storage solutions for digital…
Learn moreAudio bitrate refers to the number of bits processed per unit of time when transmitting or encoding audio. It is typically measured in kilobits per second (kbps) and plays a critical role in determining the quality and file size of an audio stream or recording. The higher the bitrate, the better the audio quality, although it also increases data usage and storage requirements. Overview In digital audio, bitrate directly impacts the clarity and fidelity of sound. It represents how much…
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From 2024’s Jake Paul vs Mike Tyson (Boxing on Netflix) attracting over 64M concurrent live viewers to 2025’s ICC Champions Trophy Final (Cricket on Disney+Hotstar) attracting over 61M concurrent live viewers, global live viewership habits are evolving fast in the sports industry & is experiencing a seismic shift—from traditional TV broadcasting to live, on-demand, multi-screen, digital streaming.
Join Muvi for an insightful webinar that explores how sports broadcasting is being redefined in 2025 and beyond.
From fan-first content strategies, current trends, key challenges to monetization models and tech infrastructure, we’ll break down how you can thrive in this streaming-first era. Whether you’re planning to launch a direct-to-consumer sports platform or upgrade your current broadcast tech stack, this session is your roadmap to the future.
9:00 AM PST