Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Digital Video Broadcasting (DVB)

Digital Video Broadcasting (DVB) is a set of globally open standards that define digital broadcasting using existing cable, satellite and terrestrial infrastructures. These standards define the data link layer and physical layer of the distribution system. Similar to all digital communication systems, DVB uses the simple yet powerful binary digit pair i.e. ones and zeros, to link to the data that is being transmitted. Digital Television is the most accepted type of transmission handled by DVB, which consists of an…

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OVP (Online Video Platform)

OVP or Online Video Platforms can use a user-generated content [UGC] model, software as a service [SaaS] business model or a do it yourself [DIY] model. OVP offers an end to end solution from creating a website, uploading video, encoding video, video playback to user management for both video on demand and live streaming. Usually, OVPs have Content Management System [CMS] where users need to login to add content, upload video, setting up monetization plan, view video analytics which may…

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NVOD (Near Video-On-Demand)

NVOD or Near Video on Demand is a video delivery service. It allows a viewer to choose from a restricted number of broadcast video channels when they are broadcasted. NVOD channels are used for Pay-Per-View services and they have pre-designated schedule times. In NVOD, programs made available for selection are broadcast at staggered intervals (e.g. 20 minutes) on a group of channels, so that the viewer can select the most suitable start-time.  

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API

API or Application Programming Interface is a set of subroutine protocols, tools and definitions for creating Application Software. In other words, it is a code which makes possible for two software programs to interact with each other. API makes it simpler to develop a software application by providing all the building blocks. Types of API There are different types of APIs for websites, applications or operating systems. APIs take three basic forms: program-like, web-like and local. Popular API Examples: Google…

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Upcoming Webinar

Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist
Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist

‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.

This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.

The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.

 

Things the webinar would cover:

  1. What “building” a streaming platform actually involves today (engineering, infrastructure, maintenance, compliance, upgrades, scaling).
  2. The true cost of build vs buy, including hidden and long-term operational costs.
  3. Time-to-market realities like how long ‘buy’ vs ‘build’ realistically takes and the business impact of delayed launches.
  4. Scaling challenges across devices, geographies, and monetization models.
  5. A decision-making checklist businesses can use to assess readiness, risk, and ROI before choosing build or buy.
  6. How SaaS platforms like Muvi One enable faster, lower-risk, globally scalable streaming launches.

Upcoming Webinar

March 26

12:00 AM PST

30 Minutes