Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Metadata

Metadata is data that provides basic information about other data. It makes tracking and working with specific data easier. For example, a video may include metadata which describes the name of the video, duration of the video, record/release date of the video, genre of the video, category of the video and more. Likewise, there are different metadata for audio and physical goods. With having the aptitude to filter through, metadata makes it much easier to find a specific content. There…

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Variable Bit Rate (VBR)

VBR or Variable Bit Rate is a term used in computing and telecommunications that relates to the bitrate used in video or sound encoding. VBR files differ the amount of output data per time segment contrasted with constant bitrate (CBR). While a smaller amount space is allocated to less complex segments, VBR allows a higher bitrate (Hence needs more storage space) to be allocated to the more complex segments of media files. The average of these rates can be calculated…

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Adaptive Bitrate Streaming (ABR)

ABR or Adaptive Bitrate Streaming(ABS) is a performance management method for streaming multimedia over computer networks.  In the past, most video streaming approaches were built on RTSP or RTP. However, today most adaptive streaming technologies are built for transmission over HTTP over large, broad-distribution networks. With this streaming method, viewers can get an optimal image and sound quality. Adaptive streaming technologies produce multiple files from the same source file and then distribute it to viewers watching on different devices through…

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Bitrate

Bitrate describes the rate at which bits are transferred from one point to another. In simple language, it measures how much data is transmitted from one point to another in a given amount of time. Commonly, bitrate is measured in megabits per second (Mbps), kilobits per second (Kbps) or bits per second (bps). Bitrate can describe the quality of an audio or video file. For instance, a video file that is compressed at 4000 Kbps will look much better compared to…

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Upcoming Webinar

Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist
Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist

‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.

This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.

The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.

 

Things the webinar would cover:

  1. What “building” a streaming platform actually involves today (engineering, infrastructure, maintenance, compliance, upgrades, scaling).
  2. The true cost of build vs buy, including hidden and long-term operational costs.
  3. Time-to-market realities like how long ‘buy’ vs ‘build’ realistically takes and the business impact of delayed launches.
  4. Scaling challenges across devices, geographies, and monetization models.
  5. A decision-making checklist businesses can use to assess readiness, risk, and ROI before choosing build or buy.
  6. How SaaS platforms like Muvi One enable faster, lower-risk, globally scalable streaming launches.

Upcoming Webinar

March 26

12:00 AM PST

30 Minutes