Wiki

Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Real-Time Messaging Protocol (RTMP)

The Real-Time Messaging Protocol (RTMP) protocol was originally developed by Macromedia (Now Adobe) for high-performance transmission of audio, video and data over the Internet between Flash based platform technologies, including Flash Player & Adobe AIR and the Server. RTMP is available as an open specification to create products and technology that enable delivery of video, audio, and data in the open AMF, SWF, FLV, and F4V formats compatible with Adobe Flash Player. RTMP is implemented at these three stages: Live video…

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Resolution

Resolution is the picture quality displayed on a screen (Desktop, Laptop, Mobile, Tablet, Television Screen). Basically, the resolution is measured by the number of horizontal and vertical pixels. Usually, it is mentioned as width x height, with the units in pixels: for instance, "800 × 600" means the width is 800 pixels and the height is 600 pixels. Images become crisper when resolution increases, because of a higher pixel density. As more pixels per square inch are being displayed, text…

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Roku

What is Roku? Roku allows you to watch paid and free video content on your TV via the Internet. Movie and TV streaming services like YouTube, Sling TV, Hulu, Amazon, Netflix, and others download on to Roku devices, like how apps load onto a smartphone. How to Connect Roku to TV? Roku plugs into your TV using an HDMI cable and connects to the internet via a wired or wireless connection to your home network. How Roku Works? Roku downloads…

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RSS (Rich Site Summary)

RSS or Rich Site Summary is type of web feed. This format is used to deliver regularly changing web content to users. User can keep track of several different websites in a single news aggregator. Automatically, the news aggregator will check the RSS feed for additional content, which allow the content to be automatically passed from website to user or from website to website. This is called web syndication. By subscribing to RSS, users can avoid checking the website again…

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Upcoming Webinar

Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist
Build vs Buy in Streaming — The True Cost, Time & Scale Reality Checklist

‘Building a streaming platform from scratch gives more control’ is a myth. In reality ‘build’ entails engineering, infrastructure, maintenance, compliance, upgrades, scaling, etc with additional cost barriers and time restraints.

This webinar breaks down the real-world cost, time, and scalability implications of building vs buying a streaming platform, using a practical checklist approach.

The session will help businesses cut through common myths around custom development and understand why many modern streaming businesses choose SaaS platforms like Muvi One to launch faster, reduce risk, and scale globally—without hiring large tech teams.

 

Things the webinar would cover:

  1. What “building” a streaming platform actually involves today (engineering, infrastructure, maintenance, compliance, upgrades, scaling).
  2. The true cost of build vs buy, including hidden and long-term operational costs.
  3. Time-to-market realities like how long ‘buy’ vs ‘build’ realistically takes and the business impact of delayed launches.
  4. Scaling challenges across devices, geographies, and monetization models.
  5. A decision-making checklist businesses can use to assess readiness, risk, and ROI before choosing build or buy.
  6. How SaaS platforms like Muvi One enable faster, lower-risk, globally scalable streaming launches.

Upcoming Webinar

March 26

12:00 AM PST

30 Minutes